Mummy
| XP Value | 750 |
|---|---|
| Treasure Type | IV |
| Type | Undead |
| Size | Medium |
| Climate/Terrain | Crypts, Ruins, Subterranean |
| Frequency | Rare |
| Number Appearing | 1d3+1 |
| Movement Speed | Slow |
| Hit Points | 13 (3d6+3) |
| Defense Score | 5 |
| Defense Target | 4+ |
| Melee Attack Score | 5 |
| Attack Target | 3+ |
| On Hit | Stun 4+ |
| Tactics | Double Attack (2) |
| Power | Rotting Touch (2) |
| Immunity | Enchantment, Poison, Stun |
| Resistance | Physical Attacks (50% damage) |
| Weakness | Fire (200% damage) |
"A Mummy is an undead guardian, preserved through ancient rites. Its mere presence carries the chill of the grave and a rotting aura that withers man's flesh and weakens their will. Disturbing its tomb invites doom, for Mummies do not rest; they lie in wait, watching from the darkness until defilers draw near..."
More Info...
The Relentless Undying...
Mummies do not fight like the living. They have no need for cunning strategy. They advance with slow, methodical steps, their ancient limbs creaking with each movement. Fire troubles them, for it consumes the bandages and dried flesh that hold their forms together.
But even when set ablaze, a mummy will continue its advance, becoming a walking pyre that spreads destruction before finally crumbling to ash...
Attributes
| STR | 6 (3) |
|---|---|
| VIT | 6 (3) |
| DEX | 5 (3) |
| INT | 1 (1) |
| WIS | 3 (2) |
| CHA | 1 (1) |
| Initiative | 3 |
|---|---|
| Awareness | 2 |
| Morale | N/A |