Imp
| XP Value | 2,200 |
|---|---|
| Treasure Type | V |
| Type | ??? - Humanoid |
| Size | Small |
| Climate/Terrain | Any |
| Frequency | Very Rare |
| Number Appearing | 1 |
| Movement Speed | Moderate / Fast (Flying) |
| Hit Points | 24 (6d6+3) |
| Defense Score | 6 |
| Defense Target | 3+ |
| Melee Attack Score | 3 |
| Attack Target | 5+ |
| On Hit | Silence 5+ |
| Power | Hideous Laughter (1) |
| Spells |
Arcane - Sleep (2) Arcane - Arcane Bolt (2) Arcane - Arcane Paling (1) Divine - Fire Storm (2) Divine - Lesser Healing (1) |
| Immunity | Enchantment |
| Resistance | Magical Attacks (50% damage) |
| Weakness | None |
"Imps are infernal tricksters; small, goblinesque fiends that delight in manipulation, often appearing as servants to greater beings or as familiars to mortal sorcerers. Though diminutive, their mastery of arcane enchantment makes them deadly foes. When pressed, an Imp's laughter echoes through the dark as it unleashes storms of fire or vanishes behind a veil of magic..."
More Info...
An Enigmatic Creature...
Occasionally, when an Imp receives kindness, it grows animated and starts leaping about while emitting delighted shrieks
After being offered useful potions or equipment, it may even turn cooperative toward humans and dwarves; these cheerful imps sometimes forge brief partnerships with those who show them compassion...
Attributes
| STR | 3 (2) |
|---|---|
| VIT | 6 (3) |
| DEX | 8 (4) |
| INT | 5 (3) |
| WIS | 6 (3) |
| CHA | 5 (3) |
| Initiative | 4 |
|---|---|
| Awareness | 3 |
| Morale | 3 |