Zombie
| XP Value | 100 |
|---|---|
| Treasure | Nil |
| Type | Undead - Humanoid |
| Size | Medium |
| Climate/Terrain | Crypts, Ruins, Subterranean |
| Frequency | Uncommon |
| Number Appearing | 1d6+1 |
| Movement Speed | Slow |
| Hit Points | 1 (1d3) |
| Defense Score | 3 |
| Defense Target | 5+ |
| Melee Attack Score | 4 |
| Attack Target | 4+ |
| On Hit | Stun 5+ |
| Tactics | Arcane - Mob Attack |
| Power | Arcane - Rotting Grasp (2) |
| Immunity | Charm, Fear, Poison, Sleep, Stun |
| Resistance | None |
| Weakness | None |
"Zombies are rotting corpses animated by necromantic forces. They stumble around aimlessly, drawn to the warmth of the living. In the depths of dungeons and crypts, they often serve as expendable guards or grim warnings of darker powers at work..."
Attributes
| STR | 4 (2) |
|---|---|
| VIT | 4 (2) |
| DEX | 3 (2) |
| INT | 1 (1) |
| WIS | 1 (1) |
| CHA | 1 (1) |
| Initiative | 2 |
|---|---|
| Awareness | 1 |
| Morale | N/A |